Yikes. As if analog childhood weren’t tricky enough. Here’s a NYT article on the rush to develop online worlds for kids.
Tags: children, nyt, virtual world
Yikes. As if analog childhood weren’t tricky enough. Here’s a NYT article on the rush to develop online worlds for kids.
Tags: children, nyt, virtual world
Interesting article Joe. How appropriate that a company that helps other companies market products to people on Second Life would call it self “Electric Sheep”.
The nifty part is that dressing up penguins and playing games is more interesting than building virtual bling. That’s encouraging at least.
The bad part is that we’re looking at a trend where people are constantly jumping from one experience to the next. It makes it hard for those of us developing experiences to create something that adds a sense of community and social stability.
Take what happened to MySpace once Facebook came around. Granted, MySpace has become a virtual strip club, as Facebook is becoming (you have a **insert inanae timewasting application** invitation).
I wonder what’s out there right now that we don’t know about because we’re too old and unhip?
What’s annoying is that you know half of these sites are going to use “crayon font” and use backwards Rs. Kids are smarter than that, but we tend to dumb things down for the adults who buy things for the kids.